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Tiling Textures and Photogrammetry from Central Java

Hi All, I made these 3d scan from DSLR photo to Photoscan
from my travel to Central Java, it was exciting and lots to learn
all of this rendered in Marmoset with realtime lighting .
textures are refined inZbrush and Substance Designer as usual

the ground textures and displacement is fully tilling , I will keep refining the pipeline to make it more efficient while retaining the quality I want.

larger boulder need to be isolated and hand modeled, but not a big deal.

larger boulder need to be isolated and hand modeled, but not a big deal.

Cliff Tiling A after Substance process,

Cliff Tiling A after Substance process,

Raw Scan for Cliff Tiling A, it was actually completely different look, the raw was man made cement deco cliff from our backyard.

Raw Scan for Cliff Tiling A, it was actually completely different look, the raw was man made cement deco cliff from our backyard.